The goal is to split the shape in half. If the split area is within the margin, the difficulty increases. Try to successfully split the shape as much as possible.

This game heavily relies on Delaunay triangulation (implementation thanks to https://github.com/RafaelKuebler/DelaunayVoronoi) to create the shape. A custom 2D mesh is created so that I can split it into 2 and calculate the area,

StatusReleased
PlatformsHTML5
Authordanielmakc
Made withUnity
Code licenseMIT License

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